Fun With Extend in IronRuby

Building on the implements idea from the last post, I’ve been playing around with extending CLR objects on the fly as I bring them at runtime. I wrote a quickie load_assemblies method that checks objects to see if they implement an interface, and extend them if they do.

I think this pattern will be very useful when importing existing .NET objects into IronRuby. For instance, if you wanted all of the objects governed by your ORM to take on ActiveRecord-like behavior, you could catch them and extend them like this:

class Class
  def implements? interface
    !to_clr_type.nil? && !to_clr_type.get_interface(interface).nil?
  end
end

def load_assemblies(assemblies)
  assemblies.each do |assembly| 
    require assembly
    System::Reflection::Assembly.load(assembly).get_types.each do |t|
      if t.to_class.implements? "IPersistence"
        t.to_class.extend ActsAsActiveRecord 
      end
    end
  end
  true
end

I’m sure there’s lots of other cool uses for the pattern… If anyone actually reads this shit and thinks of some, let me know. :)

Posted by Scott Mon, 30 Jun 2008 20:17:00 GMT


I'm in love with IronRuby

I’ve been playing with IronRuby a lot lately, and it’s turning out to be every bit as amazing as I’d hoped it would be. I’m constantly thinking about new stuff to do with it, but one of the easiest low hanging fruits is rewriting our existing unit tests in ruby.

I’ve been putting together a little library of IronRuby specific modules for tests. You’ve got to love being able to do things like this:

class Class
  def should_implement(interface)
    !to_clr_type.nil? && !to_clr_type.get_interface(interface).nil?
  end
end

>>> MyClass.should_implement "ISomething"
=> true

Bringing the power of Ruby to .NET is going to be incredible. It feels great clicking both the Ruby and .NET tags on a post. More on this to come…

Posted by Scott Sat, 21 Jun 2008 17:08:00 GMT


Javascript Gotchas Are Fun!

And by fun I mean "will make you bang your head against the wall repeatedly."

fail

Explanation here: http://www.jibbering.com/faq/#FAQ4_7

Posted by Scott Wed, 04 Jun 2008 20:28:00 GMT